Bootstrap

继承类中的子对象和基类对象的初始化

考察下面的程序:
class point1   
{
public:
  point1();
  point1(int i);
  virtual ~point1();
private:
   int x;     
};
point1::point1()
{
     x=1;
     cout<<"point1's default constructor called!\n";
}
point1::point1(int i)

  x=i;
       cout<<"point1's   constructor called!\n";
}
point1::~point1()
{
}
 
 
class point2 : public point1  
{
public:
  point2();
       point2(int i,int j,int k);
  virtual ~point2();
       point1 p;
};
point2::point2() 
{
       cout<<"point2's defaule constructor called\n";
}
point2::point2(int i,int j,int k)
{
  cout<<"point2's constructor called\n";
}
point2::~point2()
{
}
 
 
//主函数
void main()
{
     point2 pp;
     point2 pp1(1,2,3);
}
运行结果
point1's default constructor called!
point1's default constructor called!
point2's defaule constructor called
point1's default constructor called!
point1's default constructor called!
point2's constructor called
 
 
如果函数
point2::point2(int i,int j,int k)
{
  cout<<"point2's constructor called\n";
}
改为:
point2::point2(int i,int j,int k):p(j)
{
  cout<<"point2's constructor called\n";
}
运行结果为:
point1's default constructor called!
point1's default constructor called!
point2's defaule constructor called
point1's default constructor called!
point1's   constructor called!
point2's constructor called
 
 
结论:
(1)派生类中的基类子对象和子对象必须初始化,初始化在派生类的构造函数的初始化列表中,如果初始化列表中没有进行初始化,则调用缺省的构造函数进行初始化。
(2)派生类构造函数的调用顺序:
     1基类的构造函数
     1.1 所有虚基类的构造函数按照它们被继承的顺序构造
     1.2 所有非虚基类的构造函数按照它们被继承的顺序构造
     2子对象类的构造函数
     3派生类的构造函数

 
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