Bootstrap

Python“文字游戏”

今天用Python写的文字游戏,部分代码分享一下:

import random 
global gl
gl={1:'diamond_helmet',2:'diamond_chesplate',3:'diamond_legging',4:'diamond_boot',5:'iron_helmet',6:'iron_chesplate',7:'iron_legging',8:'iron_boot',9:'diamond_sword',10:'iron_sword',11:'gun',12:'bullet'}
class thing:
	class object:
		class minecart():
			def coin(s,l):
				return random.seed(s*l)%50
			def gears(s,l):
				return gl[random.seed(s)%13]
		class box():
			def coin(s,l):
				return random.seed(s*l)%50
			def gears(s,l):
				return gl[random.seed(s)%13]
	class mobs():
		class nonhostile():
			def trader(t,s):
				if type=='armor':
					a=input('everything for',random.seed(s),'! \n enter nunber for your choose:',gl[1:8])
					#TODO:make the player -money and +gear
				else:
					a=input('everything for',random.seed(s),'! \n enter nunber for your choose:',gl[9:])

这部分代码主要是定义了一些“mob”与“NPC”,并用清晰地class分类法分类,如果你们有什么NPC想让我加入游戏的,可以在评论中发出,谢谢!

;