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ios CCUIScreen.m

//
//  CCUIScreen.h
//  CCFC
//
//

#import <Foundation/Foundation.h>

// the width and height of the screen
#define MACRO_SCREEN_WIDTH                              ([[UIScreen mainScreen] bounds].size.width)
#define MACRO_SCREEN_HEIGHT                             ([[UIScreen mainScreen] bounds].size.height)

#define MACRO_APP_FRAME                                 [[UIScreen mainScreen] applicationFrame]
#define MACRO_MAIN_SCREEN_RECT                  CGRectMake(0, 0, MACRO_SCREEN_WIDTH, MACRO_SCREEN_HEIGHT)

#ifndef MACRO_FULL_SCREEN
#define MACRO_FULL_SCREEN                               [[UIScreen mainScreen] bounds]
#endif

#define MACRO_DEFAULT_STATUSBAR_HEIGHT          20
#define MACRO_DEFAULT_NAVIGATIONBAR_HEIGHT      44
#define MACRO_DEFAULT_SCREEN_WIDTH                      320
#define MACRO_DEFAULT_SCREEN_HEIGHT                     480

#define MACRO_DEFAULT_TAB_BAR_HEIGHT            49
#define MACRO_DEFAULT_TAB_BAR_ICON_WIDTH        30
#define MACRO_DEFAULT_TAB_BAR_ICON_HEIGHT       30

#define MACRO_PPI_ON_IPHONE4                            326
#define MACRO_PPI_UNDER_IPHONE4                         163

#define MACRO_DEFAULT_IPAD_SCR_WIDTH            768
#define MACRO_DEFAULT_IPAD_SCR_HEIGHT           1024

@interface UIScreen(cc) 

- (CGFloat)width;
- (CGFloat)height;
- (CGFloat)appWidth;
- (CGFloat)appHeight;

@end

 

//
//  CCUIScreen.m
//  CCFC
//
//


#import "CCUIScreen.h"




@implementation UIScreen(cc)


- (CGFloat)width
{
    return [[UIScreen mainScreen] bounds].size.width;
}


- (CGFloat)height
{
    return [[UIScreen mainScreen] bounds].size.height;
}


- (CGFloat)appWidth
{
    return [[UIScreen mainScreen] applicationFrame].size.width;
}


- (CGFloat)appHeight
{
    return [[UIScreen mainScreen] applicationFrame].size.height;
}


@end


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