客户端代码
client.cpp
#include <stdlib.h>
#include <sys/types.h>
#include <netinet/in.h>
#include <sys/socket.h>
#include <arpa/inet.h>
#include <unistd.h>
#include <stdio.h>
int main() {
//创建一个socket
int sock_fd = socket(AF_INET, SOCK_STREAM, 0);
//创建好地址
struct sockaddr_in address;
address.sin_family = AF_INET;
address.sin_port = htons(1991); //端口和服务器端对应
address.sin_addr.s_addr = inet_addr("127.0.0.1");
//开始连接服务器
int result = connect(sock_fd, (struct sockaddr *) &address, sizeof(address));
if(result == -1){
perror("connect failed: ");
exit(1);
}
char ch = 'A';
//给服务器发送 一个字符
write( sock_fd, &ch, 1);
printf("client says: %c\n", ch);
// 读取一个字符
read(sock_fd, &ch, 1);
printf("get char from server:%c\n", ch);
//关掉连接
close(sock_fd);
return 0;
}
服务器端
server.cpp
#include <stdlib.h>
#include <sys/types.h>
#include <netinet/in.h>
#include <sys/socket.h>
#include <arpa/inet.h>
#include <unistd.h>
#include <stdio.h>
int main() {
//用 SOCK_STREAM 标识建立 TCP连接
int sockfd = socket(AF_INET, SOCK_STREAM, 0);
struct sockaddr_in server_addr;
server_addr.sin_family = AF_INET;
server_addr.sin_port = htons(1991); //需要转化字节序
//需要把点分10进制的地址转化
/*
* Name: inet_addr
Prototype: uint32_t inet_addr (const char *name)
Description:
This function converts the IPv4 Internet host address name from the standard numbers-and-dots notation
into binary data. If the input is not valid, inet_addr returns INADDR_NONE. This is an obsolete interface to
inet_aton, described immediately above. It is obsolete because INADDR_NONE is a valid address
(255.255.255.255), and inet_aton provides a cleaner way to indicate error return.
*/
server_addr.sin_addr.s_addr = inet_addr("127.0.0.1");
/*绑定*/
bind(sockfd, (struct sockaddr *) &server_addr, sizeof(server_addr));
/*
* Name: listen
Prototype: int listen (int socket, int n)
Description:
The listen function enables the socket socket to accept connections, thus making it a server socket.
The argument n specifies the length of the queue for pending connections. When the queue fills, new
clients attempting to connect fail with ECONNREFUSED until the server calls accept to accept a
connection from the queue.
The listen function returns 0 on success and -1 on failure. The following errno error conditions are defined
for this function:
*/
listen(sockfd, 10);
char ch;
struct sockaddr_in client_addr;
socklen_t len = sizeof(client_addr);
// socklen_t len = 0;
while(1)
{
int client_sockfd;
printf("server waiting: \n");
client_sockfd = accept(sockfd, (struct sockaddr *) &client_addr, &len);
//只读取一个字符
read(client_sockfd, &ch, 1);
printf("get char from client: %c\n", ch);
++ch;
//把该字符 +1后再发回给客户端
write(client_sockfd, &ch, 1);
close(client_sockfd);
}
//printf("%0x", server_addr.sin_addr.s_addr);
return 0;
}