目录
1.使用Primitive实现动态水面效果
let points = [
[87.07131373100303, 29.40857655725876],
[87.33503858397042, 29.41843499494008],
[87.33072496578943, 29.193059292424955],
[87.05098771260403, 29.20286249623694],
];
let polygonArr = [];
points.map((ele) => {
polygonArr.push(...ele, 0);
});
viewer.scene.primitives.add(
new Cesium.Primitive({
geometryInstances: new Cesium.GeometryInstance({
geometry: new Cesium.PolygonGeometry({
polygonHierarchy: n