本文介绍3个线程中断方法的意义及使用结果。在ReentrantLock类中会看到有使用的地方。
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Thread.currentThread().interrupt():表示为当前线程打中断标记。
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Thread.interrupted():表示清除中断标记,如果当前线程中断,返回true,否则返回false
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Thread.currentThread().isInterrupted():表示查看当前线程的状态是否中断,不清除中断标记
测试代码
public static void main(String[] args) {
System.out.println("线程开始状态1"+Thread.currentThread().isInterrupted());
// 为线程打中断标记
Thread.currentThread().interrupt();
// 当前线程状态是否中断,上一行打中断标记后就是true
System.out.println("线程打中断标记状态2"+Thread.currentThread().isInterrupted());
//获取线程中断状态true,并清除
boolean interrupted = Thread.interrupted();
System.out.println("中断标记"+interrupted);
// 清除完中断标记,中断状态false
System.out.println("线程清除中断标记后状态3"+Thread.currentThread().isInterrupted());
// 线程阻塞;线程中断过,这里就不会阻塞,继续往下执行
LockSupport.park();
boolean interrupted2 = Thread.interrupted();
System.out.println("继续运行"+interrupted2);
}
结果输出图:
这里注意:
LockSupport.park();
如果在此之前标记过中断,这里不会阻塞,会继续执行。
情况2:
注释第2行代码,再看运行情况
应用场景
// java.util.concurrent.locks.AbstractQueuedSynchronizer#acquireQueued
final boolean acquireQueued(final Node node, int arg) {
boolean failed = true;
try {
boolean interrupted = false;
for (;;) {
final Node p = node.predecessor();
if (p == head && tryAcquire(arg)) {
setHead(node);
p.next = null; // help GC
failed = false;
return interrupted;
}
if (shouldParkAfterFailedAcquire(p, node) &&
parkAndCheckInterrupt())
interrupted = true;
}
} finally {
if (failed)
cancelAcquire(node);
}
}
static void selfInterrupt() {
Thread.currentThread().interrupt();
}
private final boolean parkAndCheckInterrupt() {
// 阻塞住,等待被唤醒
LockSupport.park(this);
//清除中断标记,下次线程还会被阻塞,这里返回false
return Thread.interrupted();
}