过程介绍
创建一个 BufferedImage
对象
- 首先创建一个
BufferedImage
对象来表示图像
创建一个 Graphics2D
对象
- 然后使用
createGraphics()
方法创建一个 Graphics2D
对象
绘制字符和干扰线
将生成的图像保存到文件
- 使用
ImageIO.write()
方法将生成的图像保存到文件中,或者将其输出到控制台。
示例代码
import java.awt.*;
import java.awt.image.BufferedImage;
import java.util.Random;
public class CaptchaGenerator {
private static final String CHAR_POOL = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789";
private static final int WIDTH = 160;
private static final int HEIGHT = 50;
private static final int CHAR_NUM = 4;
private static final int LINE_NUM = 10;
public static void main(String[] args) {
BufferedImage captchaImage = generateCaptchaImage();
ImageIO.write(captchaImage, "png", System.out);
}
private static BufferedImage generateCaptchaImage() {
BufferedImage image = new BufferedImage(WIDTH, HEIGHT, BufferedImage.TYPE_INT_RGB);
Graphics2D g = image.createGraphics();
Random random = new Random();
g.setColor(Color.WHITE);
g.fillRect(0, 0, WIDTH, HEIGHT);
for (int i = 0; i < CHAR_NUM; i++) {
g.setColor(getRandomColor());
char c = getRandomChar();
g.drawString(String.valueOf(c), 30 * i + 20, 30);
}
for (int i = 0; i < LINE_NUM; i++) {
g.setColor(getRandomColor());
int x1 = random.nextInt(WIDTH);
int y1 = random.nextInt(HEIGHT);
int x2 = random.nextInt(WIDTH);
int y2 = random.nextInt(HEIGHT);
g.drawLine(x1, y1, x2, y2);
}
g.dispose();
return image;
}
private static Color getRandomColor() {
Random random = new Random();
int r = random.nextInt(256);
int g = random.nextInt(256);
int b = random.nextInt(256);
return new Color(r, g, b);
}
private static char getRandomChar() {
Random random = new Random();
int index = random.nextInt(CHAR_POOL.length());
return CHAR_POOL.charAt(index);
}
}