Bootstrap

队列的基本操作(初始化,入队,出队,清空队,遍历队,求队长)

队列基本操作,初始化、入队(尾插)、出队(头删)、销毁队、清空队、求队长、遍历队
#include<iostream>
#include<malloc.h>


typedef int elementtype;
using namespace std;

typedef struct snode
{
	elementtype data;
	struct snode* next;
}linklist,*linkptr;

typedef struct queque
{//定义队列
	linkptr head;
	linkptr tail;
}queue;

void choose(queue&);//选择操作函数
void initqueue(queue&);//初始化队列头函数
void enqueue(queue&);//插入函数
void outqueue(queue&);//出队函数
void desdroyqueue(queue&);//销毁队列函数
void empty(queue&);//清空队列函数
int queueLength(queue&);//求队长函数
void visitqueue(queue&);//遍历函数

void choose(queue& QL)
{
	
	int a=100;
	while (a) 
	{
		cout << "请输入选择:*1.初始化*2.入队*3.出队*4.销毁队*5.清空队*6.求队长*7.遍历队*0.退出\n";
		scanf("%d", &a);
		//a = (int)getchar() - 48;
		cout << "选择值" << a<<'\n';
		switch (a)
		{
		case 0:
		{
			cout << "成功退出\n";
			break;
		}
		case 1:
		{
			initqueue(QL);
			break;
		}
		case 2:
		{
			enqueue(QL);
			break;
		}
		case 3:
		{
			outqueue(QL);
			break;
		}

		case 4:
			desdroyqueue(QL);
			break;
		case 5:
			empty(QL);
			break;
		case 6:
			queueLength(QL);
			break;
		case 7:
			visitqueue(QL);
			break;

		default:
			cout << "输入错误,请重新输入";
			break;
		}
	}
}
void initqueue(queue &QL)
{
	QL.head=QL.tail = (linkptr)malloc(sizeof(linklist));
	if (QL.head == NULL)
	{
		exit(OVERFLOW);
	}
	else
	{
		QL.head->data = 999;
		cout << "头队列创建成功\n";
		
		return;
	}
}

void enqueue(queue &QL)//尾插法
{
	linkptr tmpptr = QL.head;
	int new_queue;
	elementtype enqueue_data;
	cout << "请输入入队个数:\n";
	scanf("%d", &new_queue);
	if (new_queue>0 && new_queue<101)
	{
		cout << "开始执行入队操作,输入值为:" << new_queue << '\n';
		for (int i = 1; i <= new_queue; i++)
		{
			linkptr p = (linkptr)malloc(sizeof(linklist));
			if (p == NULL)
			{
				exit(OVERFLOW);
			}
			else
			{
				cout << "请输入入队元素:";
				scanf("%d", &enqueue_data);
				p->data = enqueue_data;
				tmpptr->next = p;
				tmpptr = tmpptr->next;
				QL.tail = p;
				QL.tail->next = NULL;
				cout << "入队成功" << i << "\n";
			}
		}
		QL.tail = tmpptr;
		QL.tail->next = NULL;
	}
	
	else
	{
		cout << "你输入的有误,请重新开始\n";
	}
}

void outqueue(queue &QL)
{
	//头出
	int i = 0, quelen=0, out_num=0;
	linkptr p;
	elementtype data;
	quelen = queueLength(QL);
	cout << "请输入你想出队的个数\n";
	scanf("%d", &out_num);
	cout << "队列长度:" << quelen<<'\n';
	while (out_num< 1 || out_num > quelen)//直到输入合法为止
	{
		cout << "出队个数不合法:" << out_num << "请重新输入\n";
		scanf("%d", &out_num);
	}
data = QL.head->next->data;
	while(i++<out_num)
	{ 
		if (QL.head == QL.tail)
		{
			printf("已经队列出完,为空队列\n");
			break;
		}
		else
		{
			data = QL.head->next->data;
			cout << "第" << i << "次出队数据为" << data << '\n';
			p = QL.head;
			QL.head = QL.head->next;
			free(p);
		}
	}
	
	
	
}
void desdroyqueue(queue& QL)//销毁列表
{
	while (QL.head)
	{
		linkptr p = QL.head;
		QL.head = QL.head->next;
		free(p);
	}
	if (!QL.head)
	{
		cout << "销毁队列成功\n";
	}
	else
	{
		cout << "销毁队列失败\n";
		cout <<"头节点指针" << QL.head<<'\n';
		cout << "尾节点指针" << QL.tail<< '\n';

	}
}
//清空队
void empty(queue& QL)
{
	linkptr p=QL.head;
	int i = 0;
	int que_len = queueLength(QL);
	while (i< que_len)
	{
		p->data = 0;
		p = p->next;
		if (p==NULL)
			break;
	}
	if (p == QL.tail)
		cout << "清空队列完成\n";
}
//求队长
int queueLength(queue& QL)
{
	//cout << "**进入求队长函数\n";
	int i = 1;
	linkptr p = QL.head;
	if (p == NULL)
	{
		cout << "队长为0\n";
		return 0;
	}
	else
	{
		while (p != QL.tail)
		{
			p = p->next;
			i++;
			if (p == NULL)
				break;
		}
		cout << "通过队长函数求得队长为:" << i << '\n';
		return i;
	}
	
}
//遍历队
void visitqueue(queue& QL)
{
	linkptr p = QL.head;
	int i = 0;
	while (p)
	{
		if (i == 0)
		{
			cout <<"对头"<<i<<"的元素为:"<< p->data << '\n';
		}
		else
		{
			cout << "第" << i << "个队列的元素为:" << p->data << '\n';
		}
		p = p->next;
		i++;
	}
	cout << "遍历完成\n";
}

int main()
{
	queue QL;
	int count = 4;
	//cout << "请输入选择\n*1.初始化*2.入队*3.出队*4.销毁队*5.清空队*6.求队长*7.遍历队*0.退出\n";
	choose(QL);
	
	return 0;
}

一个小菜鸡的数据结构初始路,有不对的地方欢迎指正,我好改正,有什么不清楚的地方也欢迎留言,我会对代码进行说明。

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