Bootstrap

UNITY_INITIALIZE_OUTPUT

From HLSLSupport.cginc (found in [Unity Install Folder]/Data/CGIncludes) :
Code (csharp):
  1. #if defined(UNITY_COMPILER_HLSL)
  2. #define UNITY_INITIALIZE_OUTPUT(type,name) name = (type)0;
  3. #else
  4. #define UNITY_INITIALIZE_OUTPUT(type,name)
  5. #endif
;